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Curriculum Intent

Computing Curriculum Intent

 

The Academy of Cuxton Schools provides all children with a broad and balanced computing curriculum. We achieve this by ensuring there is a progressive, structured approach to learning key computing skills to enable children to become digitally literate in the modern world in which they will grow up in. Our computing curriculum is divided into four key areas - Computer Science; Information Technology; Digital Literacy and Education for a Connected World.

 

By the end of the Early Years Foundation Stage, it is our intention that our children will have developed the necessary skills and knowledge in computing in regards to:

Communication and Language who use the digital devices to communicate with adults and their peers.

Physical Development who use the digital devices to support their fine motor skills.

Personal, Social and Emotional Development who can identify people they trust in preparation for becoming digitally literate in KS1.

Education for a Connected World who can talk about how the internet is used on a daily basis.

 

By the end of Key Stage One our children will be:

Digital Scientists who understand what algorithms are; who create and debug simple programs; who can use logical reasoning to predict the behaviour of simple programs.

Digitally Literate who recognise common uses of information technology beyond school; who use technology safely and respectfully.

Digital Creators who use technology purposefully to create, organise, store, manipulate and retrieve digital content.

 

By the end of Key Stage Two our children will be:

Digital Scientists who design and debug their own programs; who understand computer networks; who appreciate how search results are  selected and ranked.

Digitally Literate who evaluate digital content and understand how it could have been manipulated; who use technology safely and respectfully; who recognise acceptable and unacceptable online behaviour; who can identify how to report concerns they have.

Digital Creators who design and create programs to accomplish given goals, evaluating and presenting their data and information.

 

By using a variety of technology, whether web based, using various devices and stand-alone technology, we aim for our children to be able to transfer their skills across both, known and unfamiliar devices, applications and software, ensuring that they are ready to tackle computing at secondary school and beyond. As technology is developing at such a high speed, it is difficult to know just what our children will be using in the future. It is therefore vital that we equip our children with a flexible, logical and creative attitude towards computing and its uses.

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